Writer of tech-driven fiction, CEO/Game Designer at Bushi-go, Lecturer at UCSC Baskin School of Engineering
You can find her tweeting about writing, games and media at @Ing3nu
Game Development Essentials: Mobile Game Development, Cengage, 2009
The Official Game Salad Guide to Game Development, Cengage, 2011
Sea Change, Galaxy's Edge, Sept 2015
For Want of a Straight Line, The Only Woman in the Room, 2016
The Agiliste (co-written with Douglas Sun)
Awards and Memberships
Advisor for Harvard Business School Startup Partners (Bay Area Chapter)
About.com Readers choice 2013 for Best Game Development Book
Kimberly holds degrees from both the University of California at Davis (ENG ’92) and the Art Center College of Design (Ill ’92). Her published short fiction includes Sea Change (Galaxy's Edge), Esterhausen's Folly (NovoPulp), and Wishes Folded into Fancy Paper (Strange Fuse). She is currently the narrative producer on the official Star Trek: Discovery narrative game and has written two textbooks on mobile game design. She also lectures at UCSC’s Baskin School of Engineering as part of their Master's degree in Games and Playable Media.
None at this time.